Quote ="Hillbilly_Red" football's image in the early 80's stank and look at it now.'"
Football had an image problem, but it was still the dominant sport at both professional and amateur levels.
Part of RU's recent success has been sustained change to make it more attractive to spectators, it could probably do more (and probably will as there are still dead weight aspects from the amateur era), it just has to slowly win over the purists who are nostalgic for the days of seriously unfit players rolling around in mud with a try being scored once every other week. As they die out they'll be able to cut more of that dead weight out. With RL a lot of that ground was covered a long time ago and now it's just tinkering, occasionally it works like the 40/20, other times it is so so, like changing replacement rules or kick restarts or when the ball is classed dead in goal. We're not looking at some parts of RL that have become frustrating like the way that the interpretation of the forward pass favours generic flat attack and every other pass is borderline forward, the interpretation of the knock on that has become a de-facto fumble rule so rather than a player having to recover the ball from behind them when they knock it [ibackwards[/i, which might create a bit of excitement, a knock forward is given and the players instinct is to make the ball dead as quickly as possible. Scrums are a farce, I'd personally like to see a return to RL style contested scrums (which are not the same as the RU form which have had their own problems), but the current approach simply bunches together 12 random players for thirty seconds.